Cosmetic transform might cover some of it. Alternatively, you could wade out into the treacherous waters of the Variable Power Pool, and set appropriate limitations.
5 VPP points would cover pretty much all cantrips. I'm only half facetious... it's about the only way to cover them all in one bin. A list of allowed powers would have to be created, of course. Transform, images, energy blast, tlekinesis, change environment, dispel, and flash come to mind. Crafting a suitable set of control limitations would be tricky, but probably doable.
You could set it up as a block which characters may buy, but not allow changes to the framework except by special arrangement (e.g. a standard cantrip-type thing was inadvertently left out).
The CP cost at the end would be on the order of 10 to 15, I think.
How do you suggest a VPP would work in conjunction to the set of magic rules I have already set up? I don't want to allow stand alone powers (see previous discussions) but I'm not sure how a VPP as part of a MPP would work if it would work at all.
On the otherhand... having a set cantrip group for each path would overcome some of the "magic costs too much to have a mixed-type character" complaints that I have been getting from you folk.
It could be a slot or a bundled standalone. If it's a slot, the slot AP cost would have to cover the VPP size (5 AP), and the VPP control cost would either add to that AP total or be a separate (i.e. standalone) cost.
Slots in a VPP in a MPP... oy vey... might work... I'll look into it. If I do it this way it might be the only spell I allow to be created in this manner.
There is no convienient way to set up a cantrip-D&D style in Hero. I've tried
Images for the illusion type stuff (changing colors etc) Change environment for the random schmutzing (making things taste better, cleaning things ,etc.) Transforms for creating the fragile items.
Heavy limitations on their uses and all linked together for a power cost of something more powerful then a cantrip should be (D&D style)
no subject
Date: 2006-12-21 03:46 pm (UTC)no subject
Date: 2006-12-21 03:53 pm (UTC)no subject
Date: 2006-12-21 03:55 pm (UTC)Surprisedno subject
Date: 2006-12-21 03:57 pm (UTC)no subject
Date: 2006-12-21 05:43 pm (UTC)You could set it up as a block which characters may buy, but not allow changes to the framework except by special arrangement (e.g. a standard cantrip-type thing was inadvertently left out).
The CP cost at the end would be on the order of 10 to 15, I think.
no subject
Date: 2006-12-21 05:48 pm (UTC)no subject
Date: 2006-12-21 05:50 pm (UTC)no subject
Date: 2006-12-21 08:20 pm (UTC)no subject
Date: 2006-12-21 08:23 pm (UTC)no subject
Date: 2006-12-21 08:26 pm (UTC)no subject
Date: 2006-12-21 08:27 pm (UTC)No.
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Date: 2006-12-21 08:30 pm (UTC)okay, okay...
no subject
Date: 2006-12-21 06:15 pm (UTC)no subject
Date: 2006-12-22 02:53 am (UTC)no subject
Date: 2006-12-22 06:47 am (UTC)Images for the illusion type stuff (changing colors etc)
Change environment for the random schmutzing (making things taste better, cleaning things ,etc.)
Transforms for creating the fragile items.
Heavy limitations on their uses and all linked together for a power cost of something more powerful then a cantrip should be (D&D style)
no subject
Date: 2006-12-25 01:50 am (UTC)