[identity profile] m-danson.livejournal.com
This, "Racial Magic Pool Max - 10 AP/20 AP/30 AP", is a PERK. It is not a Multi-Power Pool. 10 AP is the default RMPM, buying a magic pool larger than this either requires a higher RMPM or costs double.

The limitations in the Racial Packages DO NOT count towards the disadvantage limits.
[identity profile] m-danson.livejournal.com
Human

No package - default race

Racial Magic Pool Max - 10 AP
Magic Paths - Technomage, Warlock, Adept

Total cp cost = 0 cp
[identity profile] m-danson.livejournal.com
Demons
a.k.a. Neilpham, angel-kin, Incubus/Secubus, dragon-kin, fallen angels, feathered fey

Package

Base STR = 8 [-2 cp]
Base CON = 8 [-4 cp]
Base PRE = 12 [+2 cp]
Base COM = 12 [+1 cp]
Max EGO = 24 [+4 cp]
Max COM = 24 [+1 cp]

Distinctive Features: Angel Form (Concealable, Always Noticed and Major reaction) [-15 cp]
Social Limitation: Outcaste (8-, Major, Angels only) [-5 cp]
Physical Limitation: Limited fertility (Infrequent, slight) [-5 cp]

Extra Limbs: Pair of Coloured Feathered Wings (5 AP, Limited manipulation (-1/4)) [+4 cp]
Flight: 6” (12 AP, Restrainable (-1/2)) [+8 cp]r
Life Support: Logevity (Half normal aging rate) [+1 cp]
Detect (any Magic,Vision Sense Group, Passive) [+5 cp]

Racial Magic Pool Max - 30 AP [+10 cp]
Magic Paths - Technomage, Adept

Total cp cost = +5 cp
[identity profile] m-danson.livejournal.com
Tieflings
a.k.a. Bastard-kin, fey-kin, monsters, halflings, freaks, Tief,

Package

Base CON = 12 [+4 cp]
Base PRE = 12 [+2 cp]
Base COM = 6 [-2 cp]
Max COM = 24 [+1 cp]
Max CON = 18 [-2 cp]

Talent: Combat sense [+15 cp]
Detect Target in HTH Combat (base 9 + (INT/5)), Targeting, Passive

Distinctive Features: Fey Features (Concealable, Always Noticed and Major reaction) [-15 cp]
Social Limitation: Outcaste (8-, Major, Fey only) [-5 cp]

Resistance (+2 Skill Level with EGO roll, Only to Resist Interrogation) [+2 cp]

Racial Magic Pool Max - 20 AP [+5 cp]
Magic Paths - Technomage, Adept [+0 cp]

Total cp cost = +5 cp
[identity profile] m-danson.livejournal.com
Were
a.k.a. werewolf, werecat, were(animal), lycantrope, shape shifter, etc

Package

Base EGO = 9 [-2 cp]
Base CON = 11 [+2 cp]
Base BODY = 11 [+2 cp]

Multiform to Animal Form [+15 cp]
150 point animal
Costs END to Change Shape (-1/2)
Draws from END (Personal) (+0)
STUN and BODY transfer at percentage value (+0)
Extra Time: Full Phase (-1/2)
Note that equipment does not shift with a character

Accidental Change: Animal Form (-11, Frequent, Uncommon Circumstances) [-10 cp]
Social Limitation: Dark Secret: Inhuman (8-, Major, not among Were or Fey) [-5 cp]

Natural Expanded Sense [+3 cp]
+1PER (all senses)

Racial Magic Pool Max - 10AP [+0 cp]
Magic Paths - Technomage, Warlock [+0 cp]

Total cp cost = +5 cp
[identity profile] m-danson.livejournal.com
Fey
a.k.a. Elves, gargoyles, niads, dryads, aliens, boogy-men, wee folk, fairies, etc

Package

Distinctive Features: Fey Form (easily concealed, Extreme reaction, Not distinctive in fey culture) [-10 cp]
Physical Limitation: Oath of Fealty (Infrequent, Slight) or Social Limitation: Outcaste (8-, Major, Fey only) [-5 cp]
Social Limitation: Dark Secret: Inhuman (8-, Severe, not among Fey) [-10 cp]

Transformation to Human Form from Fey Form: [+13 cp]
Shape Shift to Fey Form (Single form, Sight, Hearing, Touch, Cellular Level)
- Most Fey do not shift their scent or mental image when they shift
Costs END only to Change Shape (+1/4)
Draws from END (Personal) (+0)
Increased Endurance: x3 (-1) = 8 END
Extra Time: Extra Segment (-1/2)

Detect (any Magic,Vision Sense Group, Passive) [+5 cp]

+2 PER (Detect Magic) [+2 cp]
Special Effect: Fey Magical Familiarity (+3 while in Fey Form, +1 while not)

Racial Magic Pool Max - 30 AP [+10 cp]
Magic Paths - Warlock, Adept [+0 cp]

Total cp cost = +5 cp
[identity profile] m-danson.livejournal.com
Changelings
a.k.a. Lost children, Irish, Erin’s children, half-elves, sighted, gifted,

Package

Base EGO = 8 [-4 cp]
Base PRE = 12 [+2 cp]
Max CON = 18 [-2 cp]
Max BODY = 18 [-2 cp]
Max EGO = 23 [+3 cp]
Max PRE = 24 [+2 cp]
Max COM = 24 [+1 cp]

Psychological Limitation: Odd Behaviour (Common situation, Moderate intensity) [-10 cp]

Perk: Connection to Weave of Ireland (Erin acts as Prince only in Ireland) [+1 cp]

Life Support: Logevity (Half normal aging rate) [+1 cp]
Mental Defence (not considered a magical effect) [+8 cp]

Racial Magic Pool Max = 20 AP [+5 cp]
Magic Paths = Warlock, Adept [+0 cp]

Total cp cost = +5 cp

[Note... All Changelings have Irish heritage somewhere in their background whether they know it or not. Changelings also do not have to be aware that they are not fully human (ie Sidhe blood) and they do not need working knowledge of the Sidhe. Changelings are hunted in Ireland if there are Sidhe still in residence there. By the end of the Angel war the Sidhe have been exterminated by the armies of Green Sheilds and Avalon Fey.]

May 2013

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